package
{
	import flash.display.Bitmap;
	import flash.display.BitmapData;
	import flash.display.PixelSnapping;
	import flash.display.Sprite;
	import flash.geom.Point;
	

	
	[SWF(width="760", height="500")]
	public class Defender_Proj extends Sprite
	{
		
		[Embed(source="Data/Sprite/Tower/Tower1.png")]
		private static var backgroundImage:Class;
		
		public function Defender_Proj()
		{
			var bmd:Bitmap = new backgroundImage();
			var newTower:Tower = new Tower();
			newTower.init(bmd.bitmapData,new Point(56, 63), 0 ,new Point());
			addChild(newTower);
		}
	}
}